Doubt and Illusion, Part 1

For information about the plot or storyline of Chapter 4, see: Story "You and Sarah reach the Runic Highlands. What will the two of you find in this region haunted by ghosts of the past?."

- In-Map Description

"Runic Highlands This once peaceful region is now swarming with minions of Chaos. Were they drawn by the power of the runes, or sent by Chaos to stop the Warrior of Light?."

- In-Game Description

Doubt and Illusion, Part 1 is the sixth Region that the Warrior of Light visits in Mobius Final Fantasy. It takes place at the Runic Highlands. It can be accessed from the World Map following the completion of Chapter 4 Prologue: A New Light.

It consists of 68 Locations and 22 treasure chests with new Fiends, Sub-Bosses and Bosses of light and  dark elements.

Chapter 4 Part 1: Main Story
"**Bosses listed under Notes are 1st time bosses and not wandering bosses**"

Journey Begins: Part One Prologue
The beginning of Chapter IV

Light Runic Temple
These areas can only be accessed after completing Runic Junction

Dark Runic Temple
These areas can only be accessed after completing Light Crystal Chamber

Sky Runic Temple
These areas can only be accessed after completing Dark Crystal Chamber

Mogheim
These areas can only be accessed after completing Sky Crystal Chamber

This is a side area, but it must be completed to access Earth Runic Temple

Upon completing this area the Card Level cap raises.

Earth Runic Temple
These areas can only be accessed after completing Mogheim

Shadow Dungeon
These areas can only be accessed after completing Earth Runic Temple.

BEWARE: The following nodes are heavily occupied by Shadow Blanks. It is advised to proceed with caution.