Job cards

Job Cards are the core unit for selecting the specializations and abilities of your playable character. These cards set the appearance of your character, the elemental affinity, and the type of Ability Cards that can be used. In each case there will some advanced aspects (higher strength, higher defense, faster speed, etc) at the expense of other aspects. Effective play of the game will depend on choosing the right Job -- and the right Ability Cards with that job -- for a given Region or Area.

Basics
There are four Job Classes. Each one concentrates around a particular Job Type.
 * Warrior : These are the heavy hitters of the game. They have high strength and high defense, but only one physical hit per action.
 * Mage : These are the specialists in the game. They have very high damage or healing abilities, but very low defense. They also get one hit per action.
 * Ranger : These are the generalists in the game. They get high Breaking instead of Damage. In compensation, they get two hits per action.
 * Monk : These are the purely physical characters. They get three physical hits per action and high defense, but get very little magic or ability use.

-- Ability Cards also come with a fifth class: Healer, which is usable by all Job Classes.

Starter Job Cards
At the start of Mobius Final Fantasy, the player is given four Job Cards that offer entry-level versions of the standard jobs in the four Job Classes. These are good introductions to the variances and possibilities that Jobs can offer, including helping a new player find their preferred elements and play style.

Tips for new players
After starting, you are encouraged to go to the Novices' Hall, where you will receive the Warrior, Mage, and Ranger jobs, some ★4 Ability Cards, and an initial pack of resources to upgrade them for mainline play. As you continue play, you can use s on the Greater Card Summons to gather other, more powerful Jobs and Abilities.

Within 30 days upon your account creation, you may randomly purchase Starter Packs for 3 Summon Tickets (or 1500 ). These 5 packs each offer a fully maxed Job plus four ★4 boosted Ability Cards tailored to that Job, giving a solid base to speed through most of the Act 1 storyline.

Also within the first 30 days, purchasing at least 12,000 (about $100) will gain you a pair of s, which can be traded in for one Supreme Card and one Ultimate Hero Job.

See the Official Mobius Beginner's Guide for more info.

In most cases each Job Card will offer a few "evolved" sub-variations as you complete its Skill Panels.
 * Same Job, with different elemental affinities.
 * A differently named Job with same elements, but higher base stats.

Other Characters
As the story progresses, other characters become playable under their own Jobs.
 * Only one character is playable at a time, but can be swapped out in the same manner as any other Job.
 * Each character has a particular Job Class. (ex: ) That character can use any Ability within that Class, but cards meant for that character (designated by a colored Job Class icon) will give an extra "affinity" bonus.
 * The initial job is automatically given to the player upon reaching that point in the storyline, but the job can be obtained from a Greater Card Summons anytime after the Job's release, whether the player has reached that point in the story or not.
 * Later play enables Job Change Recast, which lets you switch to a second Job mid-battle. If you have a different character as your second, they will get a separate HP health bar, which can be useful for enduring high-damage battles.

Standard Job Cards
These are the jobs that appear during normal play, most often released as part of the Greater Summons Card Batches released every 10-15 days. Greater Summons have an 8.0% chance of dropping as the sixth card.

However, there is also a counter on the side of the Greater Summons, and if that counter reaches 0, then that Summons has a 100% chance of dropping a standard Job as a 7th card, guaranteeing a new job on at least every 8th Summon -- a "pity pull".
 * Legend Jobs and Ultimate Heroes are not affected by this pull, but getting one in the 7th slot will override the Standard job.
 * If you already have all Standard jobs, then there will be no counter and no guaranteed pull. You can still get the Legend jobs and Ultimate Heroes at the same rarity, though.

Standard Jobs are permanently available after their release. The job you get will be randomly chosen from those you do not already have. Warrior Jobs= Mage Jobs= Ranger Jobs= Monk Jobs= Meia Jobs= Sarah Jobs= Sophie Jobs= Graff Jobs= {| class="wikitable" style="text-align: left;" !scope="col" style="width: 5%;" |Job Card !scope="col" style="width: 5%; text-align: center;" |Name !scope="col" style="width: 10%;" |Multiplayer Role !scope="col" style="width: 5%;" |Elements !scope="col" style="width: 15%;" |Released !scope="col" style="width: 30%;" |Auto-Abilities !scope="col" style="width: 15%;" |Ultimate Added Effects !scope="col" style="width: 20%;" |Custom Skill Épéiste



Mar. 1, 2019 7:00 p.m. UTC-8 Present Piercing Break+150% Extended Break+4 Painful Break+150% Exploit Weakness+150% Healing Victory+10% Elemental Third Strike+2 Attuned Chain+50% Ultimate Charger+2 Auto-Charge Ultimate+3 Quick Break+15% Avert Break Power Down+100% Job Change Shift: Dark Job Change Recast: 4 (Act: I); 400 (Act: II) High Roller+15% Area Ultimate Charge: Normal Attacks Break Power Up+50%
 * Single-target attack.



Gardien



Mar. 1, 2019 7:00 p.m. UTC-8 - Mar. 15, 2019 7:59 p.m. UTC-7 Present Enhance Water+40% Enhance Light+100% Enhance Dark+40% Piercing Break+250% Extended Break+5 Painful Break+250% Exploit Weakness+250% Elemental Third Strike+2 Attuned Chain+100% Ultimate Charger+2 Auto-Charge Ultimate+3 Quick Break+25% Avert Break Power Down+100% Job Change Shift: Light Job Change Recast: 4 (Act: I); 400 (Act: II) Furious Salvo+10% High Roller+20% Area Ultimate Charge: Normal Attacks Break Power Up+50%
 * Single-target attack



Toreador



Mar. 15, 2019 8:00 p.m. - Apr. 1, 2019 7:59 p.m. UTC-7 Present Heal Drive+2% Element Call Bis+2 Enhance Fire+150% Resist Water+30% Resist Earth+30% Resist Dark+30% Piercing Break+250% Extended Break+4 Painful Break+100% Exploit Weakness+250% Improved Criticals+70% Attuned Chain+100% Ultimate Charger+2 Quick Break+20% Avert Break Power Down+100% Job Change Shift: Fire Job Change Recast: 4 (Act: I); 400 (Act: II) Imbue: Boost+100% Furious Salvo+10% Skilled Duelist+15% Area Ultimate Charge: Abilites Damage Up+50%
 * Single-target attack.





Legend Job Cards
These are stronger Jobs that can be obtained during special events, or as rare drops from Ability Card Summons. They are typically based around notable characters from the Final Fantasy franchise. The first Skill Panel is fully unlocked when you receive the Job, but unlocking the rest of the skills requires more Skillseeds than standard Jobs.

Greater Summons have a 6.0% chance of dropping a Legend Job as a seventh card.

Legend Jobs are permanently available after their release. The job you get will be randomly chosen from those you do not already have.

Warrior Jobs= Mage Jobs= Ranger Jobs= Monk Jobs= Meia Jobs= Sarah Jobs= Sophie Jobs= Graff Jobs=

EX Job Cards
EX Job Cards are limited-time jobs that can be obtained as featured cards in Ability Card Summons, and offer jobs exclusive to Mobius Final Fantasy. Like Legend Jobs, their first Skill Panel comes fully unlocked at aquisition.

Greater Summons have an 8.0% chance of dropping an EX Job card as a sixth card during their featured Card Batch. However, after that batch runs out, that EX Job can no longer be obtained. Future pulls of Standard or Legend Jobs will not include these as possible cards.

Warrior Jobs= Mage Jobs= Ranger Jobs= Monk Jobs= Meia Jobs= Sarah Jobs= Sophie Jobs= Graff Jobs=

Ultimate Hero Job Cards
The Ultimate Hero Job Cards can be obtained as ultra-rare cards in Ability Card Summons, comparable to Supreme cards. These Jobs add the appearance of the Hero over a player's other Job Card abilities, along with a few extra bonuses. They do not offer any Skill Panels of their own.

Greater Summons have a 2.0% chance of dropping an Ultimate Hero as a seventh card. However, there are occasional "Super Supreme Summons" events which can pull specific Ultimate Heroes at 3.0%

Ultimate Hero Jobs are permanently available after their release. The job you get will be randomly chosen from those you do not already have.

See Category:Job Cards for more info on release batches and jobs with specific functions.