User:BryghtShadow

Misc

 * Pages with script errors:
 * Job queue: http://mobius.gamepedia.com/api.php?action=query&meta=siteinfo&siprop=statistics ("jobs=")
 * My /sandbox (should probably move the job grid to some template or something)
 * (Ultimate) ability Attack and Break Power multiplier:

Base ability
General formula: attack[level] = attack[1] * {1.0, 1.1, 1.2, 1.3, 1.4, 1.7, 2.0, 2.3, 2.6, 3.0}[level]

If we assumed that they store base_attack as Integer, then the formula fails on some cards such as:


 * Use a different rounding, like half-down, half-odd, half-even, etc.
 * Truncates on half-odd or half-even. This won't work for "Professor Alraune".
 * Use a float. This can solve Professor Alraune.
 * For fast-learner with only one rarity, could use a fixed value (e.g. fixed attack of 1862 for Professor Alraune).

Skill panels
Note
 * For panels with dual cost, the first seed will never exceed the second (e.g. ).
 * For panels with single cost, the second seed is omitted. (e.g. )

Weapons

 * For stats, the number represents the weapon rarity
 * For abilities, the number represents the four auto-abilities.

Cargo
Card pages that store ability stat info:


 * Compare abilities table to replacement table to find missing pages


 * Find duplicate rows in abilities


 * Find duplicate rows in abilities__NEXT