Sephiroth (Sicarius)

The "Sicarius" Sephiroth was a special foe that appeared in Mobius Final Fantasy as part of the Final Fantasy VII Collaboration Event Sephiroth Descends. He is a direct analogue of the main villain from Final Fantasy VII.

Sephiroth is a non-elemental foe, who has a tendency to use your own elements against you. Players should keep their defenses and heals up, because he will frequently bring you down to 1HP in a single strike!

His appearances to date have included:
 * Sephiroth Descends, in which he fights multiplayer teams at ★3 to ★5 difficulties.
 * Last Calling, a ranked Battle Tower event event, where he fights one-on-one, but with fiends in preceding skirmishes. His strength increases the more times he is defeated.
 * The end of Fatal Calling (Northern Cavern), where he fights one-on-one. (This may be the Sephiroth Copy instead.)
 * The Ultimate Hero Tag Team Match, a multiplayer contest where he is paired with the Sephiroth Copy at ★3 and ★5 "X" difficulties.

Legendary Hero Sephiroth - Quest ★★★=

Legendary Hero Sephiroth - Quest ★★★
Planetary Ruler Sephiroth is a ★3 battle available during the Final Fantasy event Sephiroth Descends, offered in February 2018. Forming a party takes takes 25 Stamina. In January 2019, it required 30 stamina.

Sephiroth fights alone. During the battle, all players get 2 actions per turn. Sephiroth gets 3.

On each turn he may absorb the orbs from a player using Reunion, and use them to erect Barriers for those elements. He will then dish out attacks based on those elements. Ailments cast on him will run their normal course, but his Guard to those ailments afterward is doubled -- as many as 8 turns!

In addition, Sephiroth will occasionally throw Heartless Angel, which reduces all players to 1 HP. Square recommends keeping a healer prepared to do major healing! His supreme attack Octaflash can also do major non-elemental damage.

Upon reaching 1 HP himself, Sephiroth will auto-cast, stopping all offensive attacks. His next turn will be a final shot of Black Materia against the entire party. Whether this kills any members of the party makes no difference -- the battle is over, and all players get the victory, killed or not.

Sephiroth's Abilities
Planetary Ruler Sephiroth - Quest ★★★★=

Planetary Ruler Sephiroth - Quest ★★★★
Planetary Ruler Sephiroth is a ★4 battle available during the Final Fantasy event Sephiroth Descends, offered in February 2018. Forming a party takes takes 45 Stamina. In January 2019, it required 50 stamina.

Sephiroth fights alone. During the battle, all players get 2 actions per turn. Sephiroth gets 3.

On each turn he may absorb the orbs from a player using Reunion, and use them to erect Barriers for those elements. He will then dish out attacks based on those elements. Ailments cast on him will run their normal course, but his Guard to those ailments afterward is doubled -- as many as 8 turns!

In addition, Sephiroth will occasionally throw Heartless Angel, which reduces all players to 1 HP. Square recommends keeping a healer prepared to do major healing! His supreme attack Octaflash can also do major non-elemental damage.

Upon reaching 1 HP himself, Sephiroth will auto-cast, stopping all offensive attacks. His next turn will be a final shot of Black Materia against the entire party. All players get the victory whether they are killed or not, but a death during the encounter will prevent the "undefeated" bonus.

During specific events, a "free revival" stamp may be issued to players. These stamps can be used once per battle without penalty. If a player is defeated after using the stamp to revive or uses a Phoenix Down instead, then the team will not receive the bonus.

Sephiroth's Abilities
One-Winged Angel Sephiroth - Quest ★★★★★=

One-Winged Angel Sephiroth - Quest ★★★★★
One-Winged Angel Sephiroth is a ★5 battle available during the Final Fantasy event Sephiroth Descends, offered in February 2018. Forming a party takes takes 55 Stamina. In January 2019, it required 60 stamina.

Sephiroth fights alone. During the battle, all players get 2 actions per turn. Sephiroth gets 3. In addition to his normal (high) strength, he casts an automatic on all party members. (This may not be removable.)

On each turn he may absorb the orbs from a player using Reunion, and use them to erect Barriers for those elements. He will then dish out attacks based on those elements. Ailments cast on him will run their normal course, but his Guard to those ailments afterward is doubled -- as many as 8 turns!

In addition, Sephiroth will occasionally throw Heartless Angel, which reduces all players to 1 HP. Square recommends keeping a healer prepared to do major healing! His supreme attack Octaflash can also do major non-elemental damage.

At 50% Sephiroth will gain a damage guard that will only dispel when he uses the ultimate ability Octo-flash at the beginning of his next turn.

Upon reaching 1 HP himself, Sephiroth will auto-cast, stopping all offensive attacks. His next turn will be a final shot of Black Materia against the entire party. In January 2019, Sephiroth casts Black Materia twice. All players get the victory whether they are killed or not, but a death during the encounter will prevent the "undefeated" bonus.

During specific events, a "free revival" stamp may be issued to players. These stamps can be used once per battle without penalty. If a player is defeated after using the stamp to revive or uses a Phoenix Down instead, then the team will not receive the bonus.

Updates

 * 01 January 2019
 * ★3 Quest stamina cost increased from 25 to 30.
 * ★4 Quest stamina cost increased from 45 to 50.
 * ★5 Quest stamina cost increased from 55 to 60. Sephiroth will now cast Black Materia twice instead of once as his final attack.

Reference

 * Sephiroth Descends in Multiplayer! -- Feb 2018 Mobius FF News page
 * Sephiroth Returns to Multiplayer! -- Jan 2019 Mobius FF News page
 * Sephiroth joins the Ultimate Hero Tag Team Match! -- Apr 2019 Mobius FF News page
 * Cloud Strife descends to Multiplayer! -- Oct 2019 Mobius FF News page