Crystarium I

The Crystarium is a support region used during the Final Fantasy XIII Collaboration Event. It is accessible only through the Lightning Resurrection, Part I region.

The space is an analogue of the character development system used in Final Fantasy XIII. Here, the space is used to upgrade Wol's paradigms as extra bonuses to be used in battle during the event.

Revisions

 * The original run of this event in Oct 2017 used a different map than the one displayed here, but the areas and the progression are unchanged. Area rewards have also been upgraded with the new run of the Lightning Resurrection event. (current rewards: April 2018)
 * The April 2018 run of this event revised the map layout and updated the treasure chests with newer rewards. This page currently uses this run for all of its data.
 * The May 2019 run of this event dropped the battles from this region, leaving all areas with a Stamina cost of 1 and no battles to be fought. Only the CP Locks remain. Players will go directly from the "walk" that opens each area to the Treasure Chest at its end.

Map Locations
The Crystarium is accessed from the Lightning Resurrection, Part I region by clicking on the CP icon in the corner of the map screen. Every path in this region is a "locked path", and requires (Crystogen Points) to unlock it. Unlike the region's namesake in FFXIII, the player will also need to battle through these areas to collect the enhancements.

Areas in this region come in a particular colour, depending on which paradigm it enhances: Red for Commando, Blue for Ravager, Yellow for Sentinel, and Green for shared across all three. White areas give rewards, but no extra boons.


 * The Level 1 section, with 10 CP locks, is available from the region's opening, after completing the Sector 1 Exit in the Hanging Edge. This section has one path. Level 1 paradigms become available as you progress through this section.
 * The Level 2 section, with 20 CP locks, is available once you complete the Sector 2 Exit in the Hanging Edge. This section branches along three paths: one for each paradigm. Level 2 paradigms are unlocked at the end of each path, at the "Shift" areas.
 * The Rewards section, with 30 CP locks, opens once you have completed any one of the three Level 2 branches.
 * The Level 3 section, with 50 CP locks, opens once you complete the Sector 4 Exit in the Hanging Edge. This section also branches along three paths. Level 3 paradigms are unlocked at the end of each path.
 * The Level 3+ section, with 100 CP locks, opens once you complete the Unending Destination area at the end of Sector 5. The three paths branch off from the earlier Rewards section.

You can return to the Hanging Edge by clicking on the green CP icon in the corner of the Crystarium map window.

Many of the areas include extra enemy boons in effect for the length of the combat. These are automatically applied, but can be dispelled by player Abilities.

This region has 68 areas. All areas (except for the starting point) have a CP cost "lock" and a treasure, in addition to the paradigm boost.