Shadow Hermit (Light)

"The negative manifestation of a Blank."

- In-Game Description

 is one of the Fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.

This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the White Mage, and carries the Divine Staff as a weapon.

The Shadow Hermit gets 3-4 actions per turn.

When dropped below 50% health, the Hermit will unleash his Ultimate Attack, which will reduce your Mage abilities for 5 turns. He will also use this as a normal action every 4-5 turns.

Encounters
 can appear as an enemy in the following:

Event Regions

 * Infidel Arena
 * FFX Sphere Grid