|Elements||OR OR OR|
|“||A crystal subgenus of the gigantuar.||„|
|~ In-Game Description|
When you first start fighting the Crystal Gigantuar, its elemental affinity is unrevealed. If you attack it with an elemental spell aligned with it (the same one or its opposite) then it will reveal that affinity.
As an adversary, it isn't very troublesome. Most of its actions do no damage at all. Its Needle attacks, though, cannot be defended, avoided or reduced, so be careful not to assume it's harmless. It has a very high breakpoint, and may take up to 40,000 HP of damage to kill it.
Crystal Seeker auto-ability increases the drop rate of crystals, not the spawn rate of Crystal Gigantuars. Event nodes usually have a better spawn rate.
|It looks Psyched!||appears to increase HP and Damage defense.|
|Break chance!||greatly lowers break defense for one turn|
|1,000 Needles||1,000 HP damage (can't be reduced)|
|2,000 Needles||2,000 HP damage (can't be reduced)|
|4,000 Needles||4,000 HP damage (can't be reduced)|
|20,000 Needles||20,000 HP damage (can't be reduced)|
The Crystal Gigantuar can appear as an enemy in the following:
|Chapter I: Blank Slate (Hard Mode)||Random encounter|
|Chapter II: Hope and Prophecy (Hard Mode)||Random encounter|
|Chapter III: Chaos and the Crown, Part 2 (Hard Mode)||
|Chapter V: The First Warrior, Part 2||Untrammeled Peaks|
|Chapter VII: Light of Hope||Gate of Trials 4|
|Final Chapter: Closing the Loop||Labyrinthine Tower|