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{{stub|Missing Dec 2018 changes.}}
 
 
[[File: Last Calling banner.jpg|right|400px]]
 
[[File: Last Calling banner.jpg|right|400px]]
 
{{Quote|'''FINAL FANTASY VII meets MOBIUS FF'''
 
{{Quote|'''FINAL FANTASY VII meets MOBIUS FF'''
   
 
Despair echoes from the planetary depths. Wield the power of materia and challenge the hero from the skies.|In-game description}}
 
Despair echoes from the planetary depths. Wield the power of materia and challenge the hero from the skies.|In-game description}}
'''Last Calling''' is a Ranked "battle tower" event available in February 2017, as part of the [[Final Fantasy VII Collaboration Event]]s. It features solo battles against [[Sephiroth (Sicarius)|Sephiroth]].
+
'''Last Calling''' is a Ranked "battle tower" event offered as part of the [[Final Fantasy VII Collaboration Event]]s. It features solo battles against [[Sephiroth (Sicarius)|Sephiroth]].
   
 
== Event Details ==
 
== Event Details ==
* Event duration: February 22 – March 1, 2018
+
* ''First instance:'' February 22 – March 1, 2018
  +
* ''Second instance:'' December 17 – 31, 2018
* Event type: progressive Tower Battle
+
* ''Event type:'' progressive Tower Battle
   
 
=== How to Participate ===
 
=== How to Participate ===
 
[[File: Last Calling world map.jpg|right|250px]]
 
[[File: Last Calling world map.jpg|right|250px]]
* Select "FFVII: Last Calling" from the world map
+
* Select "FFVII: Last Calling" from the Act 1 world map -- off of the red "Specials" hub.
 
* This event is only accessible after a player clears the Runic Temple in Chapter 1
 
* This event is only accessible after a player clears the Runic Temple in Chapter 1
   
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{{Quote|Despair echoes from the planetary depths. Wield the power of materia and challenge the hero from the skies.|World Map description}}
 
{{Quote|Despair echoes from the planetary depths. Wield the power of materia and challenge the hero from the skies.|World Map description}}
   
This event allows use of [[Fatal Calling#Materia|Materia]] commands, giving an extra set of up to 6 actions that can be used in this conflict. Depending on how much materia the player has gathered in [[Fatal Calling]], these can be major spells.... and these will be essential for victory once the player reaches the final areas of the map.
+
The original Feb 2018 event allowed use of [[Fatal Calling#Materia|Materia]] commands, giving an extra set of up to 6 actions that could be used in this conflict. Depending on how much materia the player has gathered in [[Fatal Calling]], these can be major spells.... and these were essential for victory once the player reached the final areas of the map. Subsequent appearances dropped the Materia use (and re-balanced difficulties), allowing anyone to participate.
   
 
The progression is a linear one on this event, going from the outer surface down and in to the central space amongst the Planet Depths. Along the way, the player will change maps twice, but the progression maintains a single path. Enemies along the way comprise a comprehensive medley of the enemies from [[Fatal Calling]], as well as both the current and original enemies from [[Eclipse Contact]]. '''Each area finishes with a solo fight against {{boss|none}} [[Sephiroth Copy]].''' As in other ranked events, Sephiroth starts out very easy to beat, but gets progressively harder with each victory.
 
The progression is a linear one on this event, going from the outer surface down and in to the central space amongst the Planet Depths. Along the way, the player will change maps twice, but the progression maintains a single path. Enemies along the way comprise a comprehensive medley of the enemies from [[Fatal Calling]], as well as both the current and original enemies from [[Eclipse Contact]]. '''Each area finishes with a solo fight against {{boss|none}} [[Sephiroth Copy]].''' As in other ranked events, Sephiroth starts out very easy to beat, but gets progressively harder with each victory.
   
 
Clearing an area also drops a [[Sephiroth Copy (Card)]], useful to upgrade the [[Sephiroth: DISSIDIA FF (Card)]] handed over as a gift at the beginning of the FFVII Campaign. The player can teleport back to previously completed areas at any time. Since only the areas on the current map are visible, the player must again defeat the transitional areas to switch to the previous maps. Repeating previously cleared areas will earn more cards, but does not increase the player's kill count or ranking.
After completing ''The Last Battle'' , the player enters the ''Phantasmic Coil'' areas. This is a set of 5 areas that repeat in an infinite loop, also with an increasing difficulty with each area finished. Players here do not get a fifth "rental" card, and cannot use {{link|Phoenix Down}} to revive if defeated. Each cycle through the 5 Phantasmic Coil areas will get a reward of {{link|Ability Ticket}} x7.
 
  +
 
After completing ''The Last Battle'' , the player enters the ''Phantasmic Coil'' areas. This is a set of 4 areas that repeat in an infinite loop, also with an increasing difficulty with each area finished. Players here do not get a fifth "rental" card, and cannot use {{link|Phoenix Down}} to revive if defeated. Each cycle through the 4 Phantasmic Coil areas will get a reward of {{link|Ability Ticket}} x7.
   
At any point the player can teleport back to previously completed areas. Since only the areas on the current map are visible, the player must again defeat the transitional areas to switch to the previous maps.
 
   
 
There are 17 total areas and 13 treasure chests. Since the last treasure chest (in the Phantasmic Coil) automatically regenerates, the last chest can technically never be completed.
 
There are 17 total areas and 13 treasure chests. Since the last treasure chest (in the Phantasmic Coil) automatically regenerates, the last chest can technically never be completed.
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! Stamina
 
! Stamina
 
! Battles
 
! Battles
! Enemies (except Seph)
+
! Enemies (except [[Sephiroth (Sicarius)|Sephiroth]])
! Treasure
+
! Treasure 1
  +
! Treasure 2
 
|-
 
|-
 
| Northern Cavern - Caldera
 
| Northern Cavern - Caldera
Line 55: Line 57:
 
| -
 
| -
 
| (starting point)
 
| (starting point)
  +
|
 
|-
 
|-
 
| Northern Cavern - Outer Ring 1
 
| Northern Cavern - Outer Ring 1
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| [[Security: Medical Team]] Fire x2
 
| [[Security: Medical Team]] Fire x2
 
| {{link|Phoenix Down}} x3
 
| {{link|Phoenix Down}} x3
  +
| {{link|Summon Ticket}} x1
 
|-
 
|-
 
| Northern Cavern - Outer Ring 2
 
| Northern Cavern - Outer Ring 2
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| [[Guard Hound]] Wind, Earth, Light <br> [[Security: Nekomata Squad]] Water x2
 
| [[Guard Hound]] Wind, Earth, Light <br> [[Security: Nekomata Squad]] Water x2
 
| {{link|Elixir}} x3
 
| {{link|Elixir}} x3
  +
| {{link|Phoenix Down}} x3 <br> {{link|Elixir}} x3
 
|-
 
|-
 
| Northern Cavern - Inner Entrance
 
| Northern Cavern - Inner Entrance
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| {{orb|fire}} [[Hedgehog Pie]] x2 <br> [[Security: Titan Squad]] Fire, Wind, Earth
 
| {{orb|fire}} [[Hedgehog Pie]] x2 <br> [[Security: Titan Squad]] Fire, Wind, Earth
 
| {{link|Ether}} x3
 
| {{link|Ether}} x3
  +
| {{link|Magicite}} x500 <br> {{link|Ether}} x3
 
|-
 
|-
 
| Northern Cavern - Interior 1
 
| Northern Cavern - Interior 1
 
| 4
 
| 4
 
| 3
 
| 3
| {{orb|fire}} [[Hedgehog Pie]] x2 <br> [[Security: Deathgaze Squad]] Earth, Wind, Water
+
| {{orb|fire}} [[Hedgehog Pie]] x3 <br> [[Security: Deathgaze Squad]] Earth, Wind, Water
 
| {{link|Crystal}} x3
 
| {{link|Crystal}} x3
  +
| {{link|Crystal}} x7
 
|-
 
|-
 
| Northern Cavern - Interior 2
 
| Northern Cavern - Interior 2
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| [[Security: Ashura Squad]] Water, Earth, Fire, Water <br> [[Security: Ixion Squad]] Water, Earth, Wind, Earth
 
| [[Security: Ashura Squad]] Water, Earth, Fire, Water <br> [[Security: Ixion Squad]] Water, Earth, Wind, Earth
 
| {{link|Bronze Opener}} x3
 
| {{link|Bronze Opener}} x3
  +
| {{link|Gold Opener}} x2
 
|-
 
|-
 
| Northern Cavern - Interior 3
 
| Northern Cavern - Interior 3
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| 3
 
| 3
 
| [[Security: Mateus Squad]] Wind x3, Earth x2 <br> [[Security: Ramuh Squad]] Earth, Wind, Water, Fire, Water
 
| [[Security: Mateus Squad]] Wind x3, Earth x2 <br> [[Security: Ramuh Squad]] Earth, Wind, Water, Fire, Water
  +
| {{materialLink|Gigantuar Bulb|s=18px}} x1
 
| {{materialLink|Gigantuar Bulb|s=18px}} x1
 
| {{materialLink|Gigantuar Bulb|s=18px}} x1
 
|-
 
|-
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| [[Security: Kurohabaki Squad]] Fire x2, Dark, Light <br> [[Security: Mermaid Squad]] Water x2, Fire, Dark
 
| [[Security: Kurohabaki Squad]] Fire x2, Dark, Light <br> [[Security: Mermaid Squad]] Water x2, Fire, Dark
 
| {{seed|fire}} Fire x77,777 <br> {{seed|dark}} Dark x77,777
 
| {{seed|fire}} Fire x77,777 <br> {{seed|dark}} Dark x77,777
  +
| {{seed|fire}} Fire x200,000 <br> {{seed|dark}} Dark x200,000
 
|-
 
|-
 
| Northern Cavern - Interior 5
 
| Northern Cavern - Interior 5
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| [[Security: Manticore Squad]] Wind x2, Water, Fire <br> [[Security: Ghost Ship Squad]] Earth x2, Wind, Water
 
| [[Security: Manticore Squad]] Wind x2, Water, Fire <br> [[Security: Ghost Ship Squad]] Earth x2, Wind, Water
 
| {{seed|Water}} Water x77,777 <br> {{seed|light}} Light x77,777
 
| {{seed|Water}} Water x77,777 <br> {{seed|light}} Light x77,777
  +
| {{seed|Water}} Water x200,000 <br> {{seed|light}} Light x200,000
 
|-
 
|-
 
| Planet Depths - Entrance
 
| Planet Depths - Entrance
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| [[Security: Evil Eye Squad]] Light x2, Earth, Wind <br> [[Security: Acheron Squad]] Dark x2, Light, Earth
 
| [[Security: Evil Eye Squad]] Light x2, Earth, Wind <br> [[Security: Acheron Squad]] Dark x2, Light, Earth
 
| {{seed|Wind}} Wind x77,777 <br> {{seed|Earth}} Earth x77,777
 
| {{seed|Wind}} Wind x77,777 <br> {{seed|Earth}} Earth x77,777
  +
| {{seed|Wind}} Wind x200,000 <br> {{seed|Earth}} Earth x200,000
 
|-
 
|-
 
| Planet Depths 1
 
| Planet Depths 1
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| 3
 
| 3
 
| {{orb|fire}} [[Hedgehog Pie]] Large size! x4 <br> {{orb|water}} [[Proto-SOLDIER: Sapphire]] x4
 
| {{orb|fire}} [[Hedgehog Pie]] Large size! x4 <br> {{orb|water}} [[Proto-SOLDIER: Sapphire]] x4
  +
| {{link|Mog Amulet}} x1
 
| {{link|Mog Amulet}} x1
 
| {{link|Mog Amulet}} x1
 
|-
 
|-
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| 3
 
| 3
 
| {{orb|fire}} [[Hedgehog Pie]] Huge size! x2 <br> {{orb|fire}} [[Proto-SOLDIER: Ruby]] x4
 
| {{orb|fire}} [[Hedgehog Pie]] Huge size! x2 <br> {{orb|fire}} [[Proto-SOLDIER: Ruby]] x4
  +
| {{link|Ability Ticket}} x20
 
| {{link|Ability Ticket}} x20
 
| {{link|Ability Ticket}} x20
 
|-
 
|-
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| 3
 
| 3
 
| {{boss|Wind}} [[Guard Scorpion Mk.I]] <br> {{boss|Wind}} [[Guard Scorpion Mk.I]] x2
 
| {{boss|Wind}} [[Guard Scorpion Mk.I]] <br> {{boss|Wind}} [[Guard Scorpion Mk.I]] x2
| {{link|Summon Ticket}} x1<br>
+
| {{link|Summon Ticket}} x1 <br> {{link|Magicite}} x500
{{link|Magicite}} x500
+
| {{link|Summon Ticket}} x4
 
|-
 
|-
 
|
 
|
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| 8
 
| 8
 
| 3
 
| 3
| [[Guard Hound]] Large size! Earth, Fire, {{orb|light}} [[Proto-SOLDIER: Diamond]] x4<br>{{orb|fire}}Ifrit, {{orb|water}}Shiva
+
| {{orb|earth}}{{orb|fire}}[[Guard Hound]] large size, {{orb|light}} [[Proto-SOLDIER: Diamond]] x4 <br> {{boss|fire}}[[Ifrit (Sicarius)]], {{boss|water}}[[Shiva (Sicarius)]]
  +
| -
 
| -
 
| -
 
|-
 
|-
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| 8
 
| 8
 
| 3
 
| 3
| {{orb|fire}}Hedgehog Pie x2, {{orb|wind}} [[Proto-SOLDIER: Emerald]] x4<br>{{orb|dark}}Bahamut, {{orb|water}}Shiva
+
| {{orb|fire}}Hedgehog Pie x2, {{orb|wind}} [[Proto-SOLDIER: Emerald]] x4<br>{{boss|dark}}[[Bahamut (Sicarius)]], {{boss|water}}[[Shiva (Sicarius)]]
  +
| -
 
| -
 
| -
 
|-
 
|-
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| 8
 
| 8
 
| 3
 
| 3
| {{orb|dark}} [[Proto-SOLDIER: Ultima]] x3, {{orb|dark}} [[Proto-SOLDIER: Omega]] x2<br>{{orb|fire}}Ifrit, {{orb|dark}}Bahamut
+
| {{orb|dark}} [[Proto-SOLDIER: Ultima]] x3, {{orb|dark}} [[Proto-SOLDIER: Omega]] x2<br>{{boss|fire}}[[Ifrit (Sicarius)]], {{boss|dark}}[[Bahamut (Sicarius)]]
  +
| -
 
| -
 
| -
 
|-
 
|-
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| 9
 
| 9
 
| 3
 
| 3
| {{orb|dark}} [[Proto-SOLDIER: Ultima]] x3, {{orb|dark}} [[Proto-SOLDIER: Omega]] x2<br>{{orb|light}}Guard Scorpion Mk.0?, {{orb|dark}}Guard Scorpion Mk.III?
+
| {{orb|dark}} [[Proto-SOLDIER: Ultima]] x3, {{orb|dark}} [[Proto-SOLDIER: Omega]] x2 <br> {{boss|light}}{{boss|dark}}[[Guard Scorpion Mk.III]] x2
  +
| {{Link|Ability Ticket}} x7
 
| {{Link|Ability Ticket}} x7
 
| {{Link|Ability Ticket}} x7
 
|}
 
|}
   
Starting with the ''Planet Depths'' area, Sephiroth gets a pre-emptive casting of ''Heartless Angel'', dropping you to 1 HP. Immediate heals are necessary if you hope to withstand his first onslaught, and it's pointless to heal yourself to full HP before entering the final skirmish against him. Healing boons are useful, though.
+
Starting with the ''Planet Depths - Entrance'' area, Sephiroth gets a pre-emptive casting of ''Heartless Angel'', dropping you to 1 HP. Immediate heals are necessary if you hope to withstand his first onslaught, and it's pointless to heal yourself to full HP before entering the final skirmish against him. Healing boons are useful, though.
   
Starting with ''Planet Depths 2'', the Proto-SOLDIERs get a pre-emptive hit with their elemental Ray spells, then cast ''Silence'' on you, preventing use of any Abilities for 1 round. Materia commands can still be used. In December 2018, no Proto-SOLDIERs no longer applied Silence.
+
Starting with ''Planet Depths 2'', the Proto-SOLDIERs get a pre-emptive hit with their elemental Ray spells, then cast ''Silence'' on you, preventing use of any Abilities for 1 round. Materia commands can still be used. In the Dec 2018 instance, the Proto-SOLDIERs no longer applied Silence.
   
 
=== Ranking Rewards ===
 
=== Ranking Rewards ===
 
{| class="wikitable"
 
{| class="wikitable"
! Final Ranking !! Rewards
+
! Final Ranking !! Rewards Feb 2018 !! Rewards Dec 2018
 
|-
 
|-
 
| 1 &ndash; 500
 
| 1 &ndash; 500
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* [[Growing Egg (Card)|Heartful Egg ★5]]
 
* [[Growing Egg (Card)|Heartful Egg ★5]]
 
* {{Link|Crystal}} x50
 
* {{Link|Crystal}} x50
* Multiplayer Skill Card: [[HP Up]] +10%
+
* Multiplayer Skill Card ★4: [[HP Up]] +10%
 
* {{MaterialLink|Prismatic Fractal}}: Magic Up +5%
 
* {{MaterialLink|Prismatic Fractal}}: Magic Up +5%
  +
* {{MaterialLink|Prismatic Fractal}}: Job Change Recast
  +
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
  +
* {{MaterialLink|Prismatic Fractal}}: EXP Up +10%
  +
|
  +
* {{Link|Ability Ticket}} x100
  +
* [[Growing Egg (Card)|Mighty Egg ★5]]
  +
* {{Link|Crystal}} x50
  +
* Multiplayer Skill Card ★4: [[HP Restored]] +10%
  +
* {{MaterialLink|Prismatic Fractal}}: Magic Up +7%
 
* {{MaterialLink|Prismatic Fractal}}: Job Change Recast
 
* {{MaterialLink|Prismatic Fractal}}: Job Change Recast
 
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
 
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
Line 179: Line 206:
 
* {{Link|Ability Ticket}} x50
 
* {{Link|Ability Ticket}} x50
 
* {{Link|Crystal}} x25
 
* {{Link|Crystal}} x25
* Multiplayer Skill Card: [[HP Up]] +8%
+
* Multiplayer Skill Card ★4: [[HP Up]] +8%
  +
* {{MaterialLink|Prismatic Fractal}}: Job Change Recast
  +
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
  +
* {{MaterialLink|Prismatic Fractal}}: EXP Up +10%
  +
|
  +
* {{Link|Ability Ticket}} x50
  +
* {{Link|Crystal}} x25
  +
* Multiplayer Skill Card ★4: [[HP Restored]] +8%
  +
* {{MaterialLink|Prismatic Fractal}}: Magic Up +6%
 
* {{MaterialLink|Prismatic Fractal}}: Job Change Recast
 
* {{MaterialLink|Prismatic Fractal}}: Job Change Recast
 
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
 
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
Line 188: Line 223:
 
* {{Link|Ability Ticket}} x25
 
* {{Link|Ability Ticket}} x25
 
* {{Link|Crystal}} x15
 
* {{Link|Crystal}} x15
* Multiplayer Skill Card: [[HP Up]] +5%
+
* Multiplayer Skill Card ★4: [[HP Up]] +5%
  +
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
  +
* {{MaterialLink|Prismatic Fractal}}: EXP Up +10%
  +
|
  +
* {{Link|Ability Ticket}} x25
  +
* {{Link|Crystal}} x15
  +
* Multiplayer Skill Card ★4: [[HP Restored]] +5%
  +
* {{MaterialLink|Prismatic Fractal}}: Magic Up +5%
 
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
 
* {{MaterialLink|Prismatic Fractal}}: Improved Extra Skill Unlock
 
* {{MaterialLink|Prismatic Fractal}}: EXP Up +10%
 
* {{MaterialLink|Prismatic Fractal}}: EXP Up +10%
 
|-
 
|-
 
| 3001 &ndash; 10,000
 
| 3001 &ndash; 10,000
  +
|
  +
* {{Link|Ability Ticket}} x15
  +
* {{Link|Crystal}} x10
  +
* {{MaterialLink|Prismatic Fractal}}: EXP Up +10%
 
|
 
|
 
* {{Link|Ability Ticket}} x15
 
* {{Link|Ability Ticket}} x15
Line 199: Line 245:
 
|-
 
|-
 
| 10,001+
 
| 10,001+
  +
|
  +
* {{Link|Ability Ticket}} x10
  +
* {{Link|Crystal}} x5
 
|
 
|
 
* {{Link|Ability Ticket}} x10
 
* {{Link|Ability Ticket}} x10
Line 204: Line 253:
 
|-
 
|-
 
| Participation bonus
 
| Participation bonus
  +
|
  +
* {{Link|Crystal}} x10
 
|
 
|
 
* {{Link|Crystal}} x10
 
* {{Link|Crystal}} x10
Line 253: Line 304:
   
 
== Reference ==
 
== Reference ==
[http://information.mobiusfinalfantasy.com/ne/2018/02/21/9609889e7f595dcc3dc9fcad427fe6ce2e011fd4.html Mobius Final Fantasy News Page Announcement]
+
* [http://information.mobiusfinalfantasy.com/ne/2018/02/21/9609889e7f595dcc3dc9fcad427fe6ce2e011fd4.html Feb 2018 News Page Announcement]
  +
* [http://information.mobiusfinalfantasy.com/ne/2018/12/24/70c3073630e24f6255b8e029f0a13040d5f45745.html Dec 2018 News Page Announcement]
 
  +
* [https://www.youtube.com/watch?v=FIv1X96fjcQ The drama cutscenes], compiled by BuffMeister on YouTube
 
[[Category:Battle Tower Events]]
 
[[Category:Battle Tower Events]]

Latest revision as of 14:54, 5 July 2019

Last Calling banner
FINAL FANTASY VII meets MOBIUS FF

Despair echoes from the planetary depths. Wield the power of materia and challenge the hero from the skies.

~ In-game description

Last Calling is a Ranked "battle tower" event offered as part of the Final Fantasy VII Collaboration Events. It features solo battles against Sephiroth.

Event Details

  • First instance: February 22 – March 1, 2018
  • Second instance: December 17 – 31, 2018
  • Event type: progressive Tower Battle

How to Participate

Last Calling world map
  • Select "FFVII: Last Calling" from the Act 1 world map -- off of the red "Specials" hub.
  • This event is only accessible after a player clears the Runic Temple in Chapter 1

Story

After the events of Fatal Calling, Wol shows up back at the Northern Cavern to find Sephiroth waiting for him. Despite Echo's panic, Wol leaps straight into the fray... and Sephiroth disperses in a cloud of black feathers at the first strike. So... not the real Sephiroth, but an echo of the real one's presence; possibly a result of Palamecia's uniquely adversarial nature. This will need to be cleaned out.

After eliminating a few, er, echoes, Echo asks how it feels to take on THE Sephiroth. Wol isn’t particularly satisfied, since these are weak copies. Why bother if they aren’t strong enough to win? But at least he still gets to complain, says Echo.

Echo gets a brilliant idea: a picture of Wol fighting Sephiroth! Well, fake Seph, but who'd know the difference? Or maybe a picture with Seph and Echo... or maybe a selfie that Seph can share with his fans!? Wol has no idea what she’s talking about.

Sephiroth likes Palamecia

And how does he wield such a long sword? Never mind using it, how does he draw it? Let's just say it takes a great swordsman... and Wol includes himself amongst that number.

But at the end of the path, Sephiroth offers a strong verbal challenge... and Wol stops. Our hero recognizes that he's still far outclassed by the champion of despair. If this is still a copy, Wol shudders to think of what kind of power the real one can muster. This Sephiroth comments that Palamecia is growing on him. He'll stick around a while.... and vanishes in a puff of darkness. Ultimate showdowns will have to wait for another time.

Event Map

Last Calling map
Despair echoes from the planetary depths. Wield the power of materia and challenge the hero from the skies.
~ World Map description

The original Feb 2018 event allowed use of Materia commands, giving an extra set of up to 6 actions that could be used in this conflict. Depending on how much materia the player has gathered in Fatal Calling, these can be major spells.... and these were essential for victory once the player reached the final areas of the map. Subsequent appearances dropped the Materia use (and re-balanced difficulties), allowing anyone to participate.

The progression is a linear one on this event, going from the outer surface down and in to the central space amongst the Planet Depths. Along the way, the player will change maps twice, but the progression maintains a single path. Enemies along the way comprise a comprehensive medley of the enemies from Fatal Calling, as well as both the current and original enemies from Eclipse Contact. Each area finishes with a solo fight against Boss None Sephiroth Copy. As in other ranked events, Sephiroth starts out very easy to beat, but gets progressively harder with each victory.

Clearing an area also drops a Sephiroth Copy (Card), useful to upgrade the Sephiroth: DISSIDIA FF (Card) handed over as a gift at the beginning of the FFVII Campaign. The player can teleport back to previously completed areas at any time. Since only the areas on the current map are visible, the player must again defeat the transitional areas to switch to the previous maps. Repeating previously cleared areas will earn more cards, but does not increase the player's kill count or ranking.

After completing The Last Battle , the player enters the Phantasmic Coil areas. This is a set of 4 areas that repeat in an infinite loop, also with an increasing difficulty with each area finished. Players here do not get a fifth "rental" card, and cannot use Icon Phoenix Down Phoenix Down to revive if defeated. Each cycle through the 4 Phantasmic Coil areas will get a reward of Icon Ability Ticket Ability Ticket x7.


There are 17 total areas and 13 treasure chests. Since the last treasure chest (in the Phantasmic Coil) automatically regenerates, the last chest can technically never be completed.

Areas

Area Stamina Battles Enemies (except Sephiroth) Treasure 1 Treasure 2
Northern Cavern - Caldera - - - (starting point)
Northern Cavern - Outer Ring 1 3 2 Security: Medical Team Fire x2 Icon Phoenix Down Phoenix Down x3 Icon Summon Ticket Summon Ticket x1
Northern Cavern - Outer Ring 2 3 3 Guard Hound Wind, Earth, Light
Security: Nekomata Squad Water x2
Icon Elixir Elixir x3 Icon Phoenix Down Phoenix Down x3
Icon Elixir Elixir x3
Northern Cavern - Inner Entrance 3 3 [FIRE] Hedgehog Pie x2
Security: Titan Squad Fire, Wind, Earth
Icon Ether Ether x3 Icon Magicite Magicite x500
Icon Ether Ether x3
Northern Cavern - Interior 1 4 3 [FIRE] Hedgehog Pie x3
Security: Deathgaze Squad Earth, Wind, Water
Icon Crystal Crystal x3 Icon Crystal Crystal x7
Northern Cavern - Interior 2 4 3 Security: Ashura Squad Water, Earth, Fire, Water
Security: Ixion Squad Water, Earth, Wind, Earth
Icon Bronze Opener Bronze Opener x3 Icon Gold Opener Gold Opener x2
Northern Cavern - Interior 3 4 3 Security: Mateus Squad Wind x3, Earth x2
Security: Ramuh Squad Earth, Wind, Water, Fire, Water
Icon Gigantuar Bulb Gigantuar Bulb★3 x1 Icon Gigantuar Bulb Gigantuar Bulb★3 x1
Northern Cavern - Interior 4 5 3 Security: Kurohabaki Squad Fire x2, Dark, Light
Security: Mermaid Squad Water x2, Fire, Dark
Seed fire Fire x77,777
Seed dark Dark x77,777
Seed fire Fire x200,000
Seed dark Dark x200,000
Northern Cavern - Interior 5 5 3 Security: Manticore Squad Wind x2, Water, Fire
Security: Ghost Ship Squad Earth x2, Wind, Water
Seed water Water x77,777
Seed light Light x77,777
Seed water Water x200,000
Seed light Light x200,000
Planet Depths - Entrance 5 3 Security: Evil Eye Squad Light x2, Earth, Wind
Security: Acheron Squad Dark x2, Light, Earth
Seed wind Wind x77,777
Seed earth Earth x77,777
Seed wind Wind x200,000
Seed earth Earth x200,000
Planet Depths 1 6 3 [FIRE] Hedgehog Pie Large size! x4
[WATER] Proto-SOLDIER: Sapphire x4
Icon Mog Amulet Mog Amulet x1 Icon Mog Amulet Mog Amulet x1
Planet Depths 2 6 3 [FIRE] Hedgehog Pie Huge size! x2
[FIRE] Proto-SOLDIER: Ruby x4
Icon Ability Ticket Ability Ticket x20 Icon Ability Ticket Ability Ticket x20
The Last Battle 6 3 Boss Wind Guard Scorpion Mk.I
Boss Wind Guard Scorpion Mk.I x2
Icon Summon Ticket Summon Ticket x1
Icon Magicite Magicite x500
Icon Summon Ticket Summon Ticket x4
Phantasmic Coil 1 8 3 [EARTH][FIRE]Guard Hound large size, [LIGHT] Proto-SOLDIER: Diamond x4
Boss FireIfrit (Sicarius), Boss WaterShiva (Sicarius)
- -
Phantasmic Coil 2 8 3 [FIRE]Hedgehog Pie x2, [WIND] Proto-SOLDIER: Emerald x4
Boss DarkBahamut (Sicarius), Boss WaterShiva (Sicarius)
- -
Phantasmic Coil 3 8 3 [DARK] Proto-SOLDIER: Ultima x3, [DARK] Proto-SOLDIER: Omega x2
Boss FireIfrit (Sicarius), Boss DarkBahamut (Sicarius)
- -
Phantasmic Coil 4 9 3 [DARK] Proto-SOLDIER: Ultima x3, [DARK] Proto-SOLDIER: Omega x2
Boss LightBoss DarkGuard Scorpion Mk.III x2
Icon Ability Ticket Ability Ticket x7 Icon Ability Ticket Ability Ticket x7

Starting with the Planet Depths - Entrance area, Sephiroth gets a pre-emptive casting of Heartless Angel, dropping you to 1 HP. Immediate heals are necessary if you hope to withstand his first onslaught, and it's pointless to heal yourself to full HP before entering the final skirmish against him. Healing boons are useful, though.

Starting with Planet Depths 2, the Proto-SOLDIERs get a pre-emptive hit with their elemental Ray spells, then cast Silence on you, preventing use of any Abilities for 1 round. Materia commands can still be used. In the Dec 2018 instance, the Proto-SOLDIERs no longer applied Silence.

Ranking Rewards

Final Ranking Rewards Feb 2018 Rewards Dec 2018
1 – 500
501 – 1000
1001 – 3000
3001 – 10,000
10,001+
Participation bonus

Fiends

Original Eclipse Contact enemies New Eclipse Contact
and Fatal Calling enemies
Fatal Calling specific enemies

Item Shop Sale

During the event, an extra sale was active:

Reference