“ | Even the SOLDIER from a faraway land knows the law of Palamecia: The warrior who does not fight is forgotten. | „ |
~ Game Description |
Mako Reactor 2: Lower Levels is the third of the dungeon regions for the Eclipse Contact event -- part of the Final Fantasy VII Collaboration Event. Players gain access here after finishing Mako Reactor 2: Upper Levels, and face off in the end against the Guard Scorpion Mk.I.
Event Details[]
See the pages for Eclipse Contact and Final Fantasy VII Collaboration Event.
Story[]
“ | What if I went home... but it turns out the real Cloud had never really left? What if I'm a copy that really doesn't have a home to go back to? | „ |
~ Cloud, in conversation. |
The sweep of Reactor 2 continues. Wol wonders about the Security Guards in the facility. They're acting completely on instinct, with no tactics. What makes them human was lost long ago, Cloud says. But he can't deny he has some similarity with the Guards. He might not be the real thing...
But the reveries are halted by a blaring alarm. Killing all of these guards seems to have finally caught someone's attention. It's a terrible racket, and it doesn't take long for Wol to find the shutoff switch and get some silence again. Too bad it just won't stay that way. It takes multiple switches -- and a lot of hacking and slashing -- to reach the central core.
As expected, there's a Guard Scorpion there. And again, Cloud can't harm it. Wol says "I got this" and attacks while Cloud relaxes, much to Echo's amusement. The Scorpion is a pile of scrap metal soon after.
With the second reactor shut down, Cloud remembers a job with paying clients... and a train... at night? Then there was a voice talking about a prophecy and Laws. Cloud responded he wasn't interested, and the voice hasn't spoken since. Not much help, really. No matter, there are more reactors to shut down, which may shed better light on things.
To be continued in Mako Reactor 3: Upper Levels
Event Map[]
“ | Mako reactors are draining the life from Palamecia! You must help Cloud shut them down! | „ |
~ Map Description |
Many of the paths on this map are locked, and require specific switches to be thrown to gain access. There are also occasional activations of Red Alert, which causes extra sub-bosses to appear at many of the areas you visit, and for extra locks to appear on routes. Red Alert is cancelled at particular marked areas, similar to the colored switches.
There is one teleport space marked to help you travel from one section of the region to another. Except for the one use, this area is largely superfluous -- you can teleport to any area you've already visited.
There are 38 areas in total on this map, including 27 treasure chests, 12 locked routes, and 1 "Teleport" site. Difficulty will scale depending on how strong you are, so enemies will vary from player to player.
Map Locations[]
Area Name | Stamina Cost | Battles (red alert) |
Description (red alert) |
Notes | Reward | Reward 2020 |
---|---|---|---|---|---|---|
Mako Reactor 2: Lower Levels | 6 | 3 | Security: Dadaluma Squad sighted. | Starting point. Red alert activated. | - | |
Exclusion Zone 1 | 6 | 3 (4) | Water, Wind, and Earth swarm sighted. Miasmatic Lich sighted. |
- | Metal Cactuar ★4 x1 | |
Exclusion Zone 2 | 8 | 4 | Wind and Earth swarm sighted. | - | Cactuar ★4 x1 Fire x5000 |
Cactuar ★4 x1 Fire x200,000 |
Alert Off Switch | 6 | 2 | Treantling sighted. | Red Alert switch 1 | Wind Pneuma★4 x1 Ability Ticket x2 Pale Light x1 |
Wind Pneuma★4 x1 Ability Ticket x20 Pale Light x1 |
Exclusion Zone 3 | 6 | 3 (4) | Wind and Earth swarm sighted. Idol Head sighted. |
Red Alert lock 1 | Ether x1 | |
Alert Off Switch | 6 | 4 (5) | Adamantiny sighted. Idol Head sighted. |
Green lock 1 Red Alert switch 2 |
Phoenix Down x1 Earth x5000 |
Phoenix Down x1 Earth x200,000 |
Mako Regulator Entrance | 8 | 3 | Security: Mermaid Squad sighted. | Red Alert activated | Magicite x50 | |
Mako Regulator | 11 | 5 (6) | Fire boss sighted. Miasmatic Lich sighted |
- | Metal Gigantuar ★4 x1 Gil x10,000 |
Metal Gigantuar ★4 x1 Gil x500,000 |
Centrifugal Switch | 11 | 5 | Earth boss sighted. | Green switch 1 | Ability Ticket x1 Gil x10,000 Pale Light x1 |
Ability Ticket x10 Gil x500,000 Pale Light x1 |
High-Sec. Zone 1 | 8 | 3 (4) | Security: Manticore Squad sighted. Miasmatic Lich sighted |
- | - | |
High-Sec. Zone 2 | 8 | 3 (4) | Security: Mermaid Squad sighted. Idol Head sighted. |
- | - | |
Mako Bulkhead Door | 8 | 3 (4) | Security: Manticore Squad sighted. Idol Head sighted. |
Red Alert lock 2 | Metal Cactuar ★4 x1 Light x5000 |
Metal Cactuar ★4 x1 Light x200,000 |
Fast Travel Device: Teleport | 8 | 3 (4) | Security: Kurohabaki Squad sighted. Idol Head sighted. |
Red Alert lock 2 | Wind Fractal★4 x1 | |
Research Wing Hallway 1 | 8 | 3 | Security: Manticore Squad sighted. | Green lock 2 | Mystic Tablet x2 | |
Alert Off Switch | 7 | 4 | Water boss sighted. | Red Alert switch 3 | Metal Gigantuar ★4 x1 Skill Coin ★2 x2 Pale Light x1 | |
Research Wing Hallway 2 | 8 | 3 | Security: Mermaid Squad sighted. | Red Alert lock 3 | - | |
Mako Control Building | 8 | 3 | Security: Medical Team sighted. | - | Phoenix Down x1 Light x10,000 |
Phoenix Down x1 Light x300,000 |
Purification Pool | 6 | 3 | Security: Medical Team sighted. | (teleport station) | - | |
Recycling Wing Switch | 6 | 4 | Metalmite sighted. | Blue switch 1 | Bronze Opener x1 Dark x5000 |
Bronze Opener x1 Dark x200,000 |
Maintenance Corridor | 6 | 3 | Mantis sighted. | - | Water x5000 | Water x200,000 |
Bulkhead Door Switch | 7 | 3 | Mindlasher sighted. | Blue lock 1 Red switch 1 |
Ether x1 | |
Sampling Wing Hallway 1 | 6 | 3 | Fire boss sighted. | Red lock 1
Red Alert activated |
Elixir x1 | |
Sampling Wing Hallway 2 | 6 | 3 (4) | Wind boss sighted. Idol Head sighted. |
- | - | - |
Pressure Tube Switch | 6 | 3 | Earth boss sighted. | Green switch 2 | Magicite x50 Gil x10,000 |
Magicite x50 Gil x500,000 |
Mako Drift Pile | 8 | 3 (4) | Fire boss sighted. Idol Head sighted. |
- | Wind x5000 | Wind x200,000 |
Emergency Shelter | 8 | 3 (4) | Security: Kurohabaki Squad sighted. Miasmatic Lich sighted. |
Red Alert lock 3 | - | |
Security Room | 9 | 4 | Guard Scorpion Mk.I awaits! | - | Crystal x1 Pale Light x1 General skill card ★2 "Resist Wind+2%" | |
Employee Corridor | 8 | 3 | Security: Medical Team sighted. | - | - | |
Mako Reactor 2 Security | 10 | 4 | Mantis and Malboro sighted. | - | Wind Fractal★4 Fire x10,000 |
Wind Fractal★4 Fire x300,000 |
Mako Control Room Entrance | 10 | 3 | Fire, Water, Wind, and Earth swarm sighted. | - | - | |
Emergency Device Switch | 10 | 4 | Diremite sighted. | Red switch 3 | Elixir x1 Water x10,000 |
Elixir x1 Water x300,000 |
Mako Control Room | 11 | 3 | Fire and Water swarm sighted. | Blue lock 2 | Gigantuar ★4 x1 Dark x10,000 |
Gigantuar ★4 x1 Dark x300,000 |
Dangerous Materials | 12 | 5 | Miasmatic Lich sighted. | - | Silver Opener x1 Crystal x2 Pale Light x1 General skill card ★2 "Enhance Wind+4%" | |
Emergency Staircase | 9 | 3 | Wind and Earth swarm sighted. | Red lock 3 | - | |
Control Building Switch | 11 | 5 | Killer Mantis sighted. | Blue switch 2 | Magicite x50 Wind x10,000 |
Magicite x50 Wind x300,000 |
Central Security | 9 | 3 | Wind and Earth swarm sighted. | - | - | |
Security Off Switch | 12 | 6 | Mindflayer sighted. | Star switch | Ability Ticket x1 Earth x10,000 |
Ability Ticket x1 Earth x300,000 |
Mako Reactor 2 Core | 8 | 4 | Boss sighted. | Star lock | Summon Ticket x1 Magicite x100 Ability Ticket x3 Pale Light x1 |
Summon Ticket x1 Magicite x100 Ability Ticket x30 Pale Light x1 |
Once the region is cleared, the Guard Scorpion Mk.I will wander around the map.
Key Items[]
- Pale Light (Dec 2017 event)
Notable Encounters[]
Feb 2017 event:
- Security: Medical Team
- Security: Nekomata Squad
- Security: Titan Squad
- Security: Deathgaze Squad
- Security: Ashura Squad
- Grudge General, Grudge Magus, Grudge Brigand
- Guard Scorpion Mk.I
Dec 2017, Dec 2018 events: