“ | Even the SOLDIER from a faraway land knows the law of Palamecia: The warrior who does not fight is forgotten. | „ |
~ Game Description |
Mako Reactor 3: Upper Levels is the fourth of the dungeon regions for the Eclipse Contact event -- part of the Final Fantasy VII Collaboration Event. Players gain access here after finishing Mako Reactor 2: Lower Levels, and face off in the end against the Guard Scorpion Mk.II.
Contents
Event Details[]
See the pages for Eclipse Contact and Final Fantasy VII Collaboration Event.
Story[]
Continuing from Mako Reactor 2: Lower Levels
Wol is pondering Cloud's situation. What would have happened if Wol had dismissed Vox when he first arrived on Palamecia. Would he have been branded a heretic, left with bits of memories from his old world... like Garland? Not likely, says Echo -- Garland is cursed with memories from this world.
Wol also asks about SOLDIER. Would he have qualified? Clouds says he might have made 3rd Class: the lowest one. It sounds bad, but he explains even they are a select few, and MUCH stronger than the typical human... all courtesy of Mako, of course.
Cloud has questions of his own. What is Palamecia like? Still a beautiful place, Wol comments. So very unlike Midgar. ...and that Echo creature. Did Wol ask for that? Alas, no, Wol admits, she's just a necessary part of the whole Warrior of Light thing.
Cloud changes things a bit on this round: He'll keep the Security Guards distracted while Wol hits the switches. It's not that different from previous levels, though -- Wol still has to mow through a bunch of fiends to reach the switches.
With all of this level's switches thrown, Cloud is more concerned. His memories are slowly returning, but they're so very scattered and disconnected. The more he reflects, the more he's concerned that these memories aren't his -- that he's a fake. Wol and Echo both point out that memories are a fickle thing, but he won't be consoled.
To be continued in Mako Reactor 3: Middle Levels
Event Map[]
“ | While you and Cloud fight your way through the reactor, Cloud becomes aware that something is not quite right with him... | „ |
~ Map Description |
Many of the paths on this map are locked, and require specific switches to be thrown to gain access.
There are 38 areas in total on this map, including 34 treasure chests and 24 locked routes. Difficulty will scale depending on how strong you are, so enemies will vary from player to player.
Map Locations[]
Area Name | Stamina Cost | Battles (after first run) |
Description after first run |
Notes | Reward | Reward 2020 |
---|---|---|---|---|---|---|
Mako Reactor 3: Upper Levels | 5 | 3 | ![]() ![]() |
(starting point) | - | |
Patrol Route | 5 | 3 | ![]() ![]() |
- | - | |
Central Security | 10 | 5 (4) | ![]() Security: Ghost Ship Squad sighted. |
- | ![]() ![]() ![]() | |
Main Engine Hallway 1 | 6 | 3 | ![]() |
- | - | |
High Voltage Room | 8 | 6 (5) | ![]() Fire and Wind swarm sighted. |
- | ![]() ![]() |
![]() ![]() |
Main Engine Bulkhead Door | 6 | 3 | ![]() |
- | ![]() |
![]() |
Main Engine Hallway 2 | 6 | 3 | ![]() |
- | - | |
Decompression Chamber | 8 | 5 (4) | ![]() Fire, Water, and Wind swarm sighted. |
- | ![]() ![]() ![]() |
![]() ![]() ![]() |
Main Engine Hallway 3 | 8 | 4 | ![]() ![]() |
- | - | |
Thermal Exhaust Switch | 9 | 6 (5) | ![]() Water swarm sighted. |
Red switch 1 | ![]() ![]() |
![]() ![]() |
Weapons R&D Hallway 1 | 7 | 3 | ![]() ![]() |
Green lock 1 | - | |
Prototype Storage | 9 | 6 (5) | ![]() ![]() |
- | ![]() General skill card ★2 "Resist Earth+2%" | |
Weapons R&D Hallway 2 | 8 | 4 | ![]() ![]() |
- | - | |
Weapons Storage Switch | 9 | 6 (5) | ![]() Water and Earth swarm sighted. |
Blue Switch 1 | ![]() | |
Urban Planning Hallway 1 | 5 | 4 (3) | ![]() Fire swarm sighted. |
Red lock 1 | ![]() | |
Urban Planning Hallway 2 | 6 | 3 | ![]() |
- | ![]() |
![]() |
Urban Planning Hallway 3 | 8 | 4 | ![]() |
- | ![]() ![]() |
![]() ![]() |
Rec Room | 10 | 6 (5) | ![]() Security: Acheron Squad sighted. |
- | ![]() ![]() General skill card ★2 "Enhance Earth +4%" |
![]() ![]() General skill card ★2 "Enhance Earth +4%" |
Secretarial Office Switch | 10 | 6 (5) | ![]() Security: Evil Eye Squad sighted. |
Green Switch 1 | ![]() ![]() |
![]() ![]() |
Quality Assurance Hallway | 6 | 3 | ![]() ![]() |
Blue lock 1 | ![]() | |
Cargo Route 1 | 7 | 3 | ![]() |
- | ![]() ![]() |
![]() ![]() |
Cargo Route 2 | 8 | 4 | ![]() ![]() |
- | ![]() ![]() |
![]() ![]() |
Delivery Entrance Switch | 9 | 6 (5) | ![]() Fire swarm sighted. |
Red switch 2 | ![]() ![]() |
![]() ![]() |
Quality Assurance Entrance | 6 | 4 (3) | ![]() Wind swarm sighted. |
- | - | |
Quality Assurance | 7 | 3 | ![]() ![]() ![]() |
- | ![]() | |
Centrifuge | 8 | 4 | ![]() ![]() |
- | - | |
Accepted Product Storage | 10 | 6 (5) | ![]() Water swarm sighted. |
- | ![]() ![]() | |
Waste Recycling | 10 | 6 (5) | ![]() Fire swarm sighted. |
- | ![]() ![]() | |
Shinra Factory | 7 | 3 | ![]() |
Red lock 2 | ![]() | |
Heavy-Duty Conveyor | 8 | 4 | ![]() |
- | - | |
Gate Switch | 12 | 7 (6) | ![]() Water swarm sighted. |
★ Switch | ![]() | |
Exclusion Zone Gate | 9 | 4 | ![]() |
- | ![]() | |
Exclusion Zone | 10 | 4 (3) | ![]() Water swarm sighted. |
★ Lock | ![]() ![]() ![]() ![]() |
![]() ![]() ![]() ![]() |
To Mako Reactor 3: Middle Levels | 7 | 4 (3) | ![]() Earth swarm sighted. |
- | ![]() |
Key Items[]
Pale Light (Dec 2017 event)
Notable Encounters[]
Feb 2017 event:
- Security: Medical Team
- Security: Nekomata Squad
- Security: Deathgaze Squad
- Security: Ashura Squad
- Security: Ixion Squad
- Security: Mateus Squad
- Security: Ramuh Squad
- Guard Scorpion Mk.II
Dec 2017, Dec 2018 events:
- Security: Medical Team
- Security: Dadaluma Squad
- Security: Kurohabaki Squad
- Security: Mermaid Squad
- Security: Manticore Squad
- Security: Ghost Ship Squad
- Security: Evil Eye Squad
- Security: Acheron Squad
- Guard Scorpion Mk.II
Notes[]
- In the cutscene in the Urban Planning Hallways, Echo refers to the Security: Nekomata Squad, but this group only appeared in the March 2017 instance of the Region. They were replaced by the Security: Dadaluma Squad in Jan 2018, with presumably others in future instances.