Mobius Final Fantasy Wiki
Shadow Sorcerer (Water)
Shadow Sorcerer Water fight.jpg

Chapter IV: Doubt and Illusion, Part 1

Elements [WATER]
Enemy Size Medium
Drops Shadow Sorcerer (Water)(Card)
The negative manifestation of a Blank.
~ In-Game Description

Shadow Sorcerer (Water) is one of the Fiends in Mobius Final Fantasy. He first appears in Chapter IV: Doubt and Illusion, Part 1, and is used as a common but more challenging foe during most events -- especially Arena competitions.

This is the fate of Blanks who have succumbed to the distractions of Palamecia. The fiend is based on the Red Mage, and carries the Mirage Rod as a weapon.

The Shadow Sorcerer gets 3-4 actions per turn.

When dropped below 50% health, the Sorcerer will unleash his Ultimate Attack, which will reduce your Mage abilities for 5 turns. He will also use this as a normal action every 4-5 turns.


Name Ability
Attack 2-strike normal [WATER]Water physical hit
Blizzard magic [WATER]Water damage
Blizzaga Impulse magic [WATER]Water damage + Break Defense Down (effect).png Break Defense Down for 2 turns
Firaga magic [FIRE]Fire damage = remove Fire orbs
Faith casts Faith (enhanced effect).pngFaith for 3 turns
Bio inflicts Bio (enhanced effect).png Bio for 4 turns
Chainspell heavy [WATER]water damage
Clouded Cast (enhanced effect).png Clouded Cast for 6 turns
Faith (effect).pngFaith for 3 turns
Haste (effect).pngHaste for 3 turns


Shadow Sorcerer (Water) can appear as an enemy in the following:

Region Area
Chapter IV: Doubt and Illusion, Part 1
Chapter IV: Doubt and Illusion, Part 2
Exploration 4: Albion Plateau Ivory Slope

Event Regions[]