Mobius Final Fantasy Wiki
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Stun (effect)
Stun (ailment)
Prevents a character from taking Actions for a certain number of turns.

Stun (ailment) is one of the ailment in Mobius Final Fantasy aka Stun.

It prevents a character from taking Actions for a certain number of turns. Whereas Actions Down reduces actions by 50% (rounded up).

If resisted, the ailment duration is halved.

Wol's Abilities that cause Stun (ailment)

See Category:Stun Cards

Element Card Name Ability Name Range Number of Turns Extra Effects
[FIRE] None Currently
[WATER] Bismarck: FFXIV (Card) Turbulence Area 4 turns slow/debarrier

and 3 turns stun

Stun (prevents action),

Slow (reduces actions per turn), and Debarrier (lowers Defense).

[WIND] Fenrir (Card) Shadowbind Single 1 turn
Exousia (Card) Sparkstream Area Damage, Single-Target Effect 3 turns
Rikku: FFX-2 (Card) Hu Sujehk! Cone
Nekomata Stun Single 2 (3 with Extra Skill)
Security: Nekomata Squad Single 1 turn
[EARTH] Ashe: FFXII (Card) Dusk Shard Area 3? Stun (prevents action) and Unguard (nullifies Defense)
[LIGHT] None Currently
[DARK] Neo Exdeath: FFV (Card) Grand Cross Area 3

Stun 3 actions

Misfortune, Debarrier (lowers Defense), Stun (prevents action),

Break Defence Down, Crit Resist Down

Ultimate Thief's - Trick Attack Single 1

Fiend Abilities that cause Stun (ailment)

Fiend Name Ability Name Range Number of Turns
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