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Water Weapon (boon)
Normal attacks deal
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Water Weapon is one of the boons in Mobius Final Fantasy.
Effect[]
It adds the water element to a character's Normal Attacks. This increases break power against enemies weak to the element by 30%.
It is removed upon using another Elemental Addition Skill or attacking an enemy that resists water.
Abilities that cause Water Weapon[]
Element | Ability | Card | Type | Number of Turns (with Lasting Boons) |
Other Boons |
---|---|---|---|---|---|
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Enblizzard | Jotun (Card) ★3 | Regular | 4 | ![]() |
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Enblizzard | Jotun (Card) ★4 | Regular | 4 | ![]() ![]() |
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Enblizzard | Jotun (Card) ★5 | Regular | 4 | ![]() ![]() ![]() |
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Enblizzard | Jotun (scroll) | Regular | 4 | |
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Enblizzard | Water PuPu (Card) ★2 | Regular | 4 | |
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Enblizzard | Water PuPu (Card) ★3 ★4 | Regular | 4 | ![]() |
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Great Gospel (if casted while ![]() because of Weakness Weapon) |
Aerith: FFVII (Card) ★4 | Enhanced | 3 (4) | Quicken Trance All Ultimate Charge Prismatic Shift |
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Great Gospel (if casted while ![]() because of Weakness Weapon) |
Aerith: FFVII (Card) ★5 | Enhanced | 3 (4) | Quicken Trance-All Ultimate Charge Prismatic Shift ![]() |
Ultimates that cause Water Weapon[]
Job | Ultimate | Type | Number of Turns | Other Boons |
---|---|---|---|---|
Not known till now |
Extra Skills that cause Water Weapon[]
Auto Abilities that cause Water Weapon[]
Auto Ability | Card | Number of Turns |
---|---|---|
Not known till now |
Fiend Abilities that cause Water Weapon[]
Fiend | Ability | Range | Number of Turns |
---|---|---|---|
Not known till now |
Fiends with Water Weapon as permanent Status Effect[]
Fiend |
---|
Not known till now |
Locations with Water Weapon as Area Status Effect[]
Region | Location | Extra Info |
---|---|---|
Not known till now |