Mobius Final Fantasy Wiki
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Revision as of 21:58, 16 September 2017

This page contains a list of weapons in the game Mobius Final Fantasy. Each one of the Job Cards has a weapon that is upgraded along its panel progression, however this weapon can be equipped by any Job Card of the same Job Type. For example, the Defender is obtained through the Knight Job Card, but can also be equipped by the Onion Knight and Warrior Job Cards.

Boost Weapon

Boost Weapon or Forging is where you take a max'd weapon and increase its stats. To increase a stat, you need to spend skillseeds which randomize each day at 7PM PST for the element type needed to upgrade each stat. Each Weapon can have the following upgraded

  • HP
  • Attack
  • Break Power
  • Magic

Each time you are doing an upgrade, it takes time. The time required increases based on the number needed and will only upgrade by 2. This can be reduced while you play as every 1 stamina spent equals 2 minutes reduced. That means going into an area that is 20 Stamina required will reduce the upgrade time by 40 minutes. You can still use the weapon while it is being forged.

Modify Weapon

In addition, after every six weapon boosts have been completed, the following upgrade will be to "Modify" the weapon to achieve additional bonuses. This requires two Crystals to upgrade. Bonuses will include a star rating for Crit Chance, Speed, and Defense. You also can gain improvements to existing weapon abilities, such as increasing Attuned Chain +20% to Attuned Chain +21%. There is also a chance to unlock additional weapon abilities, up to a maximum of five. which the final unlock will always be "Boost Ultimate" which increases your maximum level of your Ultimate Ability. What you can get between what is already unlocked and the final unlock depends on the weapon and what gets upgraded is based on a hidden list. This also requires time, but is also reduced the same ways as Forging the weapon's stats.

Maximum Limit

All weapons have a maximum limit[1] of:

  • 2000 HP
  • 200 Attack/Break/Magic
  • 5★ Critical (each ★ means 5% higher Crit Chance)
  • 2★ Speed (each ★ means an extra action at the start)
  • 5★ Defense (each ★ means 5% reduction in damage)
  • 4 Auto-Abilities

Using the Warrior's Falchion as an example, you can only upgrade the Attack by another 140 points (60 Points is its max level default), Break by 164 points, Magic by 175 points, and get its critical increased 4 more times, speed by 1, and defense by 5. You would also get 3 other auto-abilities outside of Fire Draw.

Guide

Analysis: Weapons by TheRealC

Weapon Upgrade Spreadsheet

[1]

Panel Progression Weapons

  • All stats listed are at the maximum weapon level without weapon forging

Class Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Onion Knight Blank Blade
Blank Blade
0 50 35 15 - - Ultimate Charger +1%
Fatal Masher
Fatal Masher
0 75 55 40 - - Life Draw +20

Healing Victory +10%

Warrior Falchion
Falchion
0 60 36 25 - Fire Draw
Guillotine 0 90 55 40 - Ultimate Charger +1%

Elemental Third Strike +1

Knight Defender
Defender
0 51 22 45 - Earth Draw
Vanguard
Vanguard
0 75 35 70 - Wind Draw

Earth Draw

Dark Knight Deathbringer
Deathbringer
0 34 25 20 ★★ - Wind Draw
Soulrender 0 50 40 35 ★★ - Critical Damage Up +20%

Damage During Break +20%

Samurai Kiku-Ichimonji
Kiku-Ichimonji
0 74 36 0 Elemental Third Strike +1
Onimaru 0 110 55 0 Ultimate Charger +2%

Enhanced Heal Drive +4%

Dragoon Dragoon Spear 0 36 62 5 ★★ - Damage During Break +20%
Dragon Whisker 0 55 90 10 ★★★ - Attuned Chain + 30%

Extended Break

Paladin Save the Queen 200 61 26 54 - Light Draw +50%
Galatyn 400 75 35 70 - ★★ Job Change Recast

Healing Victory +15%

Berserker Précieuse 200 40 30 24 ★★ Dark Draw +50
Apocalypse 400 60 60 45 ★★ - Ultimate Charger +2%
Prismatic Draw +15%
Highwind Venus Gospel ?
Lance of Kain
Mythic Knight Braveheart 0 25 90 65% ★★ Attuned Chain +30%
Painful Break +20%
Ace Striker Brotherhood 0 45 45 45 Ultimate Charger +2%

Elemental Third Strike +2

SOLDIER 1st Class Buster Sword 0 100 75 30 ★★★ Improved Criticals +50%

Elemental Third Strike +2

Heretical Knight (Job) Blood Anchor 400 75 70 35 - ★★★★ Ultimate charger+2%
Kill & Draw+ 2
Balamb Mercenary Gunblade 400 75 10 70 ★★★★ - Improved Criticals +50%

Ability Chain +30%

Knight of Etro Overture 400 55 55 70 ★★ ★★ Painful Break +50%

element draw +2

Class Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Apprentice Mage Sapling Staff
Sapling Staff
0 42 30 25 - - Ultimate Charger +1%
Seraphic Rod
Seraphic Rod
0 65 45 50 - Life Draw +20

Healing Victory +10%

Mage Runic Staff
Runic Staff
0 34 25 50 - - Water Draw
Hermit Cane
Wisdom Cane
0 75 40 75 - Ultimate Charger +1%

Elemental Third Strike +1

White Mage Divine Staff
Divine Staff
0 40 34 30 - Earth Draw
Yggdrasil Staff
Yggdrasil Staff
0 60 50 30 - Wind Draw

Earth Draw

Black Mage Arcana Staff
Arcana Staff
0 24 20 20 ★★ - Wind Draw
Truescale Staff 0 40 35 60 ★★ - Critical Damage Up +20%

Damage During Break +20%

Red Mage Mirage Rod
Mirage Rod
0 34 25 65 - Elemental Third Strike +1
Martial Scepter 0 50 35 80 - Ultimate Charger +2%

Drive Heal +4%

Scholar Abraxas 0 42 74 5 - - Damage During Break +20%
Trismegistus
Trismegistus
0 65 110 10 - Elemental Chain +30%

Extended Break +1

Devout Nirvana 200 50 40 50 - Light Draw
Timeless Staff 400 65 50 30 ★★ Healing Victory+15%

Job Change Recast

Occultist Judgment ? 28 23 48 ★★ - Dark Draw +50
Rod of Roses ? 40 80 70 ★★★ - Ultimate Charger +2%

Prismatic Draw +15%

Tactician Tenchijin - - - - - - - -
Funnzakan - - - - - - -
Mythic Sage Eternity Staff ? 25 90 65 Attuned Chain +30%

Painful Break +20%

Tonberry Suit Staffuar 400 0 65 90 ★★★ Skillseed up +20%

Prismatic draw+15%

Hope's Guide Airwing 400 40 55 85 ★★★ Painful Break +50%

element draw +2

Class Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Neophyte Ranger Survival Knife
Survival Knife
? 35 50 30 - Ultimate Charger +1%
Khanjar ? 55 75 45 - Life Draw

Heal 10% after battle won

Ranger Gladius
Gladius
? 35 62 30 - Wind Draw
Rising Sun ? 55 95 45 - Ultimate Charger +1%

Elemental Third Strike +1

Hunter Waylayer
Waylayer
? 54 36 20 ★★ - Water Draw
Orion Kris ? 55 55 75 - Fire Draw

Water Draw

Thief Bolt Cutter ? 35 35 50 - Fire Draw
Tyrfing ? 80 55 35 ★★ - Critical Damage Up +20%

Damage During Break +20%

Assassin Maneater
Maneater
? 50 74 20 ★★ - Elemental Third Strike +1
Ozryel ? 75 110 30 ★★ - Ultimate Charger +2%

Drive Heal +4%

Dancer Butterfly Edge ? 74 36 0 ★★ - Damage During Break +20%
Razzmatazz
Razzmatazz
? 110 55 0 ★★★ - Elemental Chain +30%

Extended Break +1

Viking Organyx ? 42 42 60 - Dark Draw+50
Gigant Axe ? 60 55 75 ★★ Healing Victory+15%

Job Change Recast

Rogue Sirius ? 42 42 60 ★★ Light Draw +50
Sargatanas ? 80 55 50 ★★★ - Ultimate Charger +2%

Prismatic Draw +15%

Bard Muse's Whisper ? 20 40 60 ★★ Painful Break +30%
Orichalcum ? 60 50 60 ★★★ Ultimate Charger +2%

Auto-Charge Ultimate +5

Mythic Ninja Eternity Blade
Eternity Blade
? 25 90 65 ★★ - Attuned Chain +30%

Painful Break +20%

Judge Magister Chaos Blade ? 75 30 50 ★★ ★★ Exploit Weakness +50%

Painful Break +30%

Thief of Tantalus Zarlin Shape ? Exploit Weakness +50%

Painful Break +30%

Last Hunter Flame Fossil ? ? ? ? ? ? ? Painful Break +50%

Element draw +2

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Trainee Monk Barbed Knuckles - 50 35 15 - - Ultimate Charger +1%
Premium Heart - 75 55 30 - - Life Draw +20

Healing Victory +10%

Monk Tiger Fang -
Kaiser Knuckles -
Pugilist Eagletalon - 74 36 - ★★ - Fire Draw +50
Ehrgeiz - 130 55 - ★★★ - Ultimate Charger +2%, Improved Criticals +50%
Grappler Hammer Anvil -
járngreipr -
Hermit Lodestar
Lodestar
- 40 62 20 ★★ - Painful Break +30%
Taiji 400 60 90 20 ★★★ - Ultimate Charger +2%

Auto-Charge Ultimate +5

Moogle Suit Moomba & Moomba -
Unbroken Hero Stiria & Nix 400 75 85 20 ★★★ Painful Break +50

Element draw +2

Promotional Weapons

This contains all the weapons that may be obtained through means outside of Jobs.

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Eclipse Contact Masamune - 60 30 80 ★★★ Life Draw +30

Reunion +20%

Lightning's Resurrection Blazefire Saber - 40 60 80 ★★★ Prismatic Return +20%

Skillseed Up +20%

Gil Up +30%

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
First Anniversary, Part 1

and First Anniversary, Part 2

Blazefire Saber - 60 30 80% ★★★ Life Draw +30

Prismatic Return +20%

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects

Multiplayer Weapons

This contains all the weapons that may be obtained through the Item Exchange at the Ring of Braves multiplayer region.

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Ring of Braves Dragvandil ? 105 80 60 ★★ ★★ ★★ HP UP +10%
Elemental Third Strike +2
Prismatic Draw +15%
Valiantil ? 80 60 105 ★★ ★★★ Improved Extra Skill Unlock +3
Kill & Draw +3
Exploit Weakness +50%

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Ring of Braves Astral Wand ? 80 60 105 ★★ ★★ ★★ HP UP +10%
Elemental Third Strike +2
Prismatic Draw +15%
Faerie Staff ? 105 60 80 ★★ ★★★ Improved Extra Skill Unlock +3
Kill & Draw +3
Exploit Weakness +50%

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Ring of Braves Dominion Axe ? 60 105 80 ★★ ★★ ★★ HP UP +10%
Elemental Third Strike +2
Prismatic Draw +15%
Ring of Braves Wonder Feather ? 60 80 105 ★★ ★★★ Improved Extra Skill Unlock +3
Kill & Draw +3
Exploit Weakness +50%

Obtained Weapon Name Weapon Icon HP Attack Break Magic Crit Chance Speed Defense Effects
Ring of Braves Eisenfaust ? 125 100 20 ★★ ★★ ★★ HP UP +10%
Elemental Third Strike +2
Prismatic Draw +15%
Stargrasp ? 115 120 10 ★★ ★★★ Improved Extra Skill Unlock +3
Kill & Draw +3
Exploit Weakness +50%